Manifold Garden is a new first-person puzzle game on the PS4/OS/PC/Linux platform that will blow your mind. This Escher-esque game is a thing of beauty with brilliant mechanics and gorgeous graphics.

Kroma Mag, A Filipino American Online Magazine

Manifold Garden, previously known as Relativity, is an exploration-puzzle game that imagines a universe with a different set of physical laws. Set in an Escher-esque world filled with secrets and mysteries, you utilize a unique gravity-manipulation mechanic to turn walls into floors. Learn to see the world through whole new perspectives as you navigate mindboggling architecture and solve seemingly impossible puzzles. –manifold.garden

Chicago, Illinois based game developer William Chyr, the game’s creator, began working on Manifold Garden, initially called “Relativity”,  in November 2012. It was meant to be just a small project to learn the basics of game development and the Unity3D engine. Chyr created a rough prototype over Thanksgiving weekend and decided to continue development after receiving encouraging feedbacks from several playtesters of the early version. In 2013, while on a six-month artist residency at the Swatch Art Peace Hotel, Chyr spent quite a bit of time developing the game further to it’s current inception. In early 2015, Indie Fund backed Manifold Garden.

What’s interesting is that Chyr’s background is not in game design but in art installation (see his works here), what’s more is that Chyr graduated from The University of Chicago with a BA degree in Physics, which makes sense given the game’s spatial construct. Physics dictates the game’s mechanics and gravitational planes but the laws of physics quickly blur once you enter the game’s orientation mode and discover that the game allows you to walk on any visible surface and start going through impossible architecture and mind boggling environments. For the game’s trippy graphics, Chyr drew inspiration from Architects Tadao Ando and Frank Lloyd Wright coupled with MC Escher architecture impossibilities and Inception style mind bending spatial manipulations. Solving seemingly impossible puzzles through exploration of these beautiful and expansive spaces makes this game very addictive. The original soundtrack is awesome as well.

Here’s IGN associate editor Chloi Rad [@_chloi] and William Chyr’s gameplay:

Here are DualShocker’s gameplay and a couple of William Chyr’s development videos:

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José Mercado
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